GAME&WATCH COLLECTORS CATALOG

The culture of collecting in the field of computer and video games experiences a growing number of active people worldwide. Due to the powers of innovation, quality, playability and design the Game & Watch series has now the reputation of being the “Märklin train” of video games. In fact these Nintendo systems are unique and arouse more nostalgia for visitors to our exhibitions than the Commodore C64. Reason enough for much later-born video game enthusiasts to be interested in and afford one or more collector’s items. Continue reading…

Are you NERDIFIED?

On 22nd of February 2014 we launch the new special exhibition NERDIFIED? at Museum Bensheim. NERDIFIED? is devoted to issues surrounding the development of computer technology and its impact on culture and society.
From the first model railway and the early days of computer technology to electronic games and digital art, the exhibition gives insight into the world of nerds and their beginnings. Various topics are accompanying illustrated through lectures and workshops. Anyone can clarify for themselves the question: How much nerd is in me?

MEGA in Amsterdam

From 5th-7th November 2013 MEGA presented the exhibition “Game On. Single-Multi-Team” at the RAI Convention Center Amsterdam for SAP TechEd. For the fifth time MEGA was traveling on a retro gaming mission for SAP. Exhibits ranged from Famicom Mario Bros., Bubble Bobble on C64, Amiga 500 with Sensible Soccer to Duke Nukem 3D, which is not censored in the Netherlands, in a network. These provided a decent level of entertainment, awoke old memories and also inspired in terms of “limitations cause us to be creative.”

BIII Frankfurt summary

On November 10th 2013 the exhibition EMERGENT <IMG> ended which was part of the “B3 Biennale des bewegten Bildes” parcours. With EMERGENT <IMG> at the Museum of Applied Art in Frankfurt for the first time an interactive exhibition dedicated to the development of figurative narrative and ludic narration of video games was presented.
The exhibition appealed to a wide audience. The tours offered were accepted by all generations with great enthusiasm. If you missed the exhibition you can read the exhibition catalog online here or order a printed copy via the contact form for a fee of 5 Euros plus 4 Euros for the postage.

Day Four @ MAK

Richard Garriott’s masterpiece, the role-playing game series “Ultima”, cornerstone of the genre, is displayed in a special exhibition. It shows the complex and innovative fusion of narrativity, interaction, personalization, but also graphics development beginning in the 1980s. Visitors can enjoy the precious collectibles until the 10th of November 2013.

Day Three @ MAK

The second main course “Adventure” shows the history of computer based adventure games beginning with Zork, a text-only adventure from the early 1980s and playable on a classic Macintosh computer, over Zauberschloss and Zak McKracken running on a Commodore C64, Zelda on the Super Nintendo Entertainment System to Shen Mue from 1999, which can be played on the SEGA Dreamcast console.

Day Two @ MAK

Thursday was a busy day at EMERGENT<IMG> / Museum Angewandte Kunst. Visitors of all ages were fascinated by the historic computer games and their immersive strength. Some people got stuck in the Great Underground Empire of Zork while others experienced the many ways to die inside Zauberschloss.

The main course “Simulation”, starting with the very first real-time interactive video game from 1958 “Tennis for Two“, shows the history of tennis simulation games until the year 1999. Including Pong in the 1970s, Atari Tennis in the 1980s and Super Tennis in the 1990s the relation of game mechanics, graphics, realism, player perspective and narrativity are investigated.